Where the great magician Gillen decided it was too long ago for us to have a horror comic based on a role-playing game, it delivers the goods with great visuals and a soundtrack by Trent Reznor while giving birth to a new role-playing game alongside comedy.
The view from the cheap seats
Kieron Gillen has created many good things for comic book readers. for him [easyazon_link identifier=”1534301518″ locale=”US” tag=”boundingintocomics-20″]Audio recording[/easyazon_link] The series explored how music affects humans and humanity as a whole. His excellent series [easyazon_link identifier=”1632157284″ locale=”US” tag=”boundingintocomics-20″]Evil + Divine[/easyazon_link] Discover the idea of how our classic myths look filtered through the lens of modern pop culture and music. until [easyazon_link identifier=”1592913326″ locale=”US” tag=”boundingintocomics-20″]Uber[/easyazon_link]His reflection on the idea of superheroes developed by Nazi Germany during World War II was excellent. It’s made a few mistakes over the years, every great writer does, but his latest series [easyazon_link identifier=”1534312706″ locale=”US” tag=”boundingintocomics-20″]death[/easyazon_link] It’s shaping up to be an incredible spectacle worthy of the best comics.
Die started as a conversation Gillen had with one of his friends. They were thinking of 1980s Dungeons & Dragons A cartoon where kids are drawn into the world of D&D and take on the characters of some archetypes of classic characters. The cartoon was canceled before it had a proper end and the kids were permanently stuck there. It’s conversations like this, the what-if game, that often generates magic.
Thus born die. A group of kids gather to celebrate a birthday by playing an RPG… Only this isn’t just an RPG. The game attracts children into its world where they will spend the next few years fighting for their lives. In the end the children escape but they have to sacrifice someone in the process. They return to their lives in the real world and grow up.
And then one day, someone receives a mysterious package and the whole ordeal begins all over again, this time only 40 adults who come to the train wreck realizing that the world they created as teenagers is a twisted nightmare of bad youthful imagination. It’s kind of like Jumanji crossed with Stranger Things and tangled up in Steve Jackson’s Nightmare.
Master class “How to make an excellent comedy”
When you make Stephanie Hans paint your comic, you will always look amazing and death is no exception. Her paintings are beautiful and set the mood perfectly. The colors perfectly match the emotion conveyed by the story. It is just exceptional. The letters by Clayton Cowles are fantastic. Everything is clearly defined and well laid out so that the story’s lyrics highlight the art. This is a masterfully done comics. The three creators seamlessly combine together to turn this into a great comic book that stands on solid ground with it [easyazon_link identifier=”1401220835″ locale=”US” tag=”boundingintocomics-20″]swamp thing Alan Moore[/easyazon_link] and Hellblazer Jimmy Delano.
[easyazon_link identifier=”B07MKLK29F” locale=”US” tag=”boundingintocomics-20″]Die #3[/easyazon_link] Great but you have to read the first two too. Die #3 is the middle part of the larger story and although it’s a visual feast for the eyes, if you can find it, I highly recommend picking the first two. This is a series that will work amazing when collected in the trade but if you wait for that you will be missing out on some fun as Gillen is great at letting the story outrun the little cliffs that make it essential to capture. Next monthly issue.
For those of you like me who are addicted behind the scenes, Gillen does not disappoint. Each issue has a long article detailing everything from the origins of world building and what cues to use, to an overview of how the first round of testing the upcoming Die RPG will go. This is a must for fans of horror comics or just great storytelling in general.
Comic Book Review: Matthew #3
- great story
- jaw dropping art
- Insanely detailed world building